About Me

  • Full Name :Mayur Vinodchandra Chauhan
  • Contact :+91-9998180838
  • Email ID :mayurchauhan1995@gmail.com
  • Birth Date :15 December, 1995
  • Address :Anand, Gujarat, India - 388001
  • Current City :Anand, Gujarat, India - 388001
  • My Resume :Click here to download

Hello World!

As a passionate PC gamer and game developer, I have experience creating mobile games using Unity3D and am currently working on an untitled PC game.

I am a highly motivated and passionate game developer with a dream of working at a top gaming studio and creating visually stunning and engaging AAA games. I am dedicated to staying current with the latest industry trends and technology, and am eager to collaborate with other game development professionals to bring my ideas to life. My ultimate goal is to be a part of a successful AAA game development team and make a lasting impact in the gaming industry.

My Resume

  • Work Experience

  • Contract - Unity3D Game Developer

    Gopokyo Inc. - 06/2022 to 06/2023

    I was working with a Indie Game Studio “Gopokyo Inc.”, based in Canada, as a Freelanced Unity3D Game Developer on contract bases. We were working on an untitled AA game tile for PC/ Console. In this time period my skills were being tested everyday and I learned new things everyday. I have worked on various aspects of game development including game design, architecture design and implementation. Here i have worked on Behaviour Trees, Finite State Machines, Dependency Injection, plugins like NodeCanvas, BGDatabase, Rewired and FMOD, also learned Architecture Design Patterns and sharpened my skills in the same. I have helped the team in creating a card deck skill tree from scratch, some part of the game combat mechanics for multistriking, and helped in implementation of game save and load system.

  • Design Engineer I

    Unity3D Game Developer

    Newspace Research & Technology - 06/2021 to 06/2022

    Newspace Research and Technology has a sister company namely "Threye Interactives Pvt. Ltd." under which we were developing games based on aviation and aircraft combat mode action games. I was leading a small team of developer, designer and artist in my last 6 months at Newspace for an untitled mobile game. I have helped to maintain and fix the existing codebase and architecture of the game. Heare i have worked on tools like PlayMaker, PlayFab, MasterAudio, WWiseAudio, Rewired, DOTween, and many more. I have won the"Runner-Up" award in "Studio Game of the year" Category awards at the IGDC-2021.

  • Jr. Game Developer

    Invisible Fiction - 01/2020 to 05/2021

    In these 17 months, I worked as a game developer I learned a lot about game development, how a game is pitched as an idea, and from that concept idea to prototype and a user likable fully functional game is a lot of fun and challenging process. This is where I learned how to work or collaborate with a team of developers, designers, and artists. I have helped them create a game from scratch and also helped them in ongoing client project.


  • Games Developed

  • Fighter Pilot : HeavyFire

    (Runner-Up in Studio Game of the year Category

    Indian Game Developers Conference Awards 2021)

    Air-to-ground attack action-adventure game

    FighterPilot: HeavyFire is an arcade fast paced action-adventure game, where you step into the boots of a fighter pilot, and fly some of the most iconic modem-era jet combat airplanes loaded with some real heavy fire power.

  • The LLP Tycoon

    Idle clicker tycoon game

    It's a money-making law firm building game where the player is a new graduate, fresh out of law school name Ed Cutty, who wants to start his law firm. He starts with a single floor to running multiple law firms and owning and selling several buildings.

  • 007-The Game

    Hyper casual car game

    007 – the game, is a hyper-casual racing genre game in which the user has to keep a check on fuel and power-ups and race to the finishing line.

  • Rage Ball

    2D strategy game

    Rage Ball is the fun-loving arcade game where you get limited numbers of player balls, which you can move up-down to shoot towards stars to collect the maximum numbers of stars available in the stars.


  • Education

  • Bachelor of Engineering in Computer Science

    GTU - 08/2014 to 02/2019

    BE in Computer Science and Engineering
    from GTU [Gujarat Technological Institute]
    at DJMIT [Dr. Jivraj Mehta Institute of Technology] Mogar, Anand
    with CGPA 7.99 / 10 [First Class with Distinction]

  • Diploma in Computer Engineering

    GTU - 07/2011 to 08/2014

    from GTU [Gujarat Technological Institute]
    Government Polytechnic Ahmedabad, Gujarat
    with CGPA 7.71 / 10 [First Class with Distinction]

Area of Intereset

PC/ Console Gaming

It's my dream to work on a AAA game title with industry leaders

ML/ AI in Games

Machine learning is on my list to learn next, it has the great potential to make gaming experience to next level

AR/ VR

Augmented Reality and Virtual Reality is the technology in which I would like to work in future projects.

Skills

Unity3D
GameEngine
79%
C#82%
Game
Documentation
81%
Game
Design
74%
Game
Debugging
86%
Game
Structure
88%
Game
Optimization
85%
Game
Testing
85%

SOLID Principal85%

Programming Patterns80%

Behaviour Trees / FSM89%

Game Architecture Design88%

Game Analytics83%

Shader and Materials73%

Tool Programming79%

UI Programming78%

How can i help you?!

Feel free to connect with me i'll be happy to help you out with my expertise.

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